Tuesday’s Taste of the Corporate Playbook: All Tangled Up

All Tangled Up

Indoor Cooperative Game

Length of Activity: 10-15 minutes

Required materials: None

How to Play:

  • After forming a tight circle, take one hand and grab the hand of anyone in the group except direct neighbors.
  • This person then grabs the hand of anyone in the group except the people standing next to them and the person they are already holding hands with.
  • Continue this process until everyone is connected.
  • Now the entire group must work together to get untangled without letting go of each other’s hands.

This game is a fun way to test critical thinking ability and flexibility! The goal is simple, but getting there requires a lot of teamwork to solve this problem. If this is too easy, make the group larger and/or restrict some communication methods. Or race against another team for some added competition!

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Tuesday’s Taste of the Corporate Playbook: Sardines


Outdoor Cooperative Game

Length of Activity: 15-20 minutes

Required materials: none

How to Play:

  • Designate the boundaries of the playing area before you start.
  • One person hides, and the rest of the group gives this person about 1 minute to do so.
  • The group then splits up to find the person hiding. When a person finds the hider, rather than pointing out this person like in regular hide-and-go-seek, he/she joins them in this hiding spot.
  • The game continues until the final person finds the large group in hiding.

Great way to hide from your work and get some fresh air in the meantime. This is a twist on classic hide-and-go-seek, and becomes more fun as more people pile into the compact hiding place.

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Playground Story of the Week

A positive playground story from Coach Michael

Playworks’ Junior Coach program allows students to help our coaches facilitate recess, and more importantly has the power to teach these students valuable, wide-ranging skills along the way. Giving the following student added responsibilities helped him channel his focus towards his strengths rather than his weaknesses.

          A student who I will call Timothy has had a bad rep at school. Many school staff members were telling me how defiant he could be, so I made him a Junior Coach hoping this could positively change his behavior. I worked closely with him, teaching and inspiring him to make better decisions with his actions and words. After some time, I saw that he was really taking his Junior Coaching job very seriously. This was just what I wanted to see from him. I knew he would excel as a leader as long as he was given the chance to make a positive impact and do good for the school.

          I have noticed many students are labeled as the “troublemaker” or the “bad kid,” but it is important to ignore those labels and instead focus on their strengths. If someone is always hearing about how “bad” they are, then they will never think they can do good. My goal is to teach these students that they can do good as long as they set their mind to something and block out the negativity. Everyone feeds off of others’ energy and personalities. Complementing, acknowledging, and role modeling is huge. To me, these actions make the biggest impacts on even some of the hardest kids to work with.

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Tuesday’s Taste of the Corporate Playbook: Ball Toss Race

Ball Toss Race


Length of Activity: 10 minutes

Required materials: 1 ball or any throwable object

How to Play:

  • Start by gathering in a spacious room and taking turns loudly presenting your name to the group.
  • Quickly say another person’s name and pass them the ball.
  • Continue to toss the ball around the room, sitting/kneeling down after passing the ball so that everyone receives the ball just once.
  • After the ball reaches the last person, immediately pass the ball back around in the opposite direction and continue to say the names of those you pass the ball to.

Learn everyone’s names with some added competition. This game is a great way to make learning names more enjoyable. Time yourselves and try to be as fast as possible. Or raise the stakes by racing against another team!

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About the Corporate Playbook

Fun Office Games for Any Occasion: Icebreakers, Energizers, and More

          Playworks believes in the power of play to bring out the best in every kid, but our Playworks’ Playbook isn’t just for kids! Many of our games are fun for all ages, so we compiled them into the Playworks Corporate Playbook with some grown-up modifications to suit any office.

          Why are office games important? It is hard for kids to focus at school, and adults struggle with this same problem at work. Over 90% of educators at our schools agree that Playworks increases cooperation between students, the ability to focus in class, the use of conflict resolution strategies, and feelings of inclusion. The same concepts are applicable at the corporate level, as employees are more likely to be fully engaged at work if they are having fun. Investing a little time on fun activities can significantly improve office morale and contribute to future company success.

          Our Corporate Playbook offers games for every occasion: icebreakers for getting to know your coworkers, Minute Moves & Energizers to liven up meetings, indoor cooperative games for your next office break, and outdoor cooperative games for the next time your team needs some fresh air. Whether these games are used as 10 minute breaks in the day, or are organized into an office game-day a few times per year, it is a fun and easy way to excite the office. Simple rewards like competing for food incentives are always good motivators. Who wouldn’t want to have fun or earn free food at the office?

This blog highlights one game per week and offers insightful suggestions on how to best incorporate these games into an office setting. Have fun with these games and make sure to share with your friends!

Want access to all of the games in the Corporate Playbook? Download for free:

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